The LOOP’s Top 10 Games of 2017

10 // HQ Trivia

Eric says:

“Why is this […] on my list? Three reasons; It’s on my phone, I play it almost everyday, and last but definitely not least, Scott Rogowsky.”

9 // Destiny 2

Kyle says:

“I was very vocally opposed to this game after the first one, however my opinion was rethought after the Tub stream of the beta and it clicked as to what this game was. Granted I still haven’t played the first DLC and haven’t touched it since completing almost everything I could, but I thoroughly enjoyed a large amount of time I sunk into this game.”

Jeremy says:

“Say what you will, but this game captured my attention for over 140 hours of game play. It’s a loot sim, that is like crack cocaine (I’m guessing) because once you start playing you don’t want to stop. You just want one more engram, or complete just one more weekly challenge.”

8 // Wolfenstein II: The New Colossus

Eric says:

“The award for average shooter goes to Wolfenstein II: The New Colossus! This game would be much higher on my list if the gameplay had been better. The story on the other hand, I don’t think I enjoyed any other game’s narrative as much as this over-top, Grind House-esq masterpiece.”

Kyle says:

“Sure, this game may not handle as well as you’d expect for a game this high on a top ten list. But that’s not the only thing that this game offered. There are so many amazing moments in this game. Plus, if you find the secret achievement (I won’t spoil it if you haven’t, but you should find it if you didn’t) you know the exhilarating feeling of satisfaction that comes from it. Plus, nothing feels more American than taking back the homeland from Nazis.”

Trevor says:

“Continuing the trend of showing the world that old franchises can be made relevant even today, The New Colossus displayed some fun, shoot-em-up mechanics and impressive storytelling methods.”

7 // Assassin’s Creed: Origins

Eric says:

“If you would’ve told me an Assassin’s Creed game would be anywhere near my top 10 games of 2017, I’d have told you to go home, Ubisoft, you’re drunk. They took a year off and it shows. Origins is an open-world orgy for anyone who enjoys doing open-world-y things. You play as an Egyptian beat cop and the fun don’t stop.”

Kyle says:

“This game has consumed the last month and a half of my year as I tried to reach the end game. While I’ve heard some disappointment online from some diehards of the franchise, this may be my favorite of the series, and I know my opinion could change a bit depending on how the last bit of the game I haven’t seen goes, this has been a wild ride. The setting feels like what I would have imagined, the game is extremely massive and the animals are amazing. My only complaint at this point is how few big cats I’ve actually come across.”

Jeremy says:

“I didn’t start this game right when it came out. I was hesitant. I thought that I had had my fill of Assassin’s Creed. I mean I didn’t even finish the last one, and honestly can’t remember it’s name, but from the moment I heard everyone talking about the expansiveness of the games world, I had to get in on the party. I still haven’t finished the main story line but I will, eventually, when I get tired of finding new villages, or raiding enemy camps, or hunting animals.”

Trevor says:

“It’s no secret the Assassin’s Creed games have been lackluster as of late. So when this year’s Origins was launched after a year free of full Assassin’s Creed titles, the expectations were high … and were more than met. I’ve loved exploring a fully realized version of ancient Egypt. It’s apparent that a lot of love went into making this game and I hope it continues in the future.”

6 // Cuphead

Eric says:

“For me, this game is all about the art, it’s gorgeous. BUT, that’s where my love affair ends with Cuphead. It’s too freaking hard and I’m man enough to admit it and content enough with admiring this game from afar. Beautiful, but brutal, tis my brief fling with this old-timey, boss-battle barrage.”

Kyle says:

“This game is gorgeous, the soundtrack is great and this game is extremely difficult. As much as I wanted to throw my controller at times, this games ambitiousness was certainly worth the many years wait.”

Jeremy says:

“This game frustrated me more than any other game. I haven’t had a game make me feel so unskilled and wanting to throw a controller more than this game. Beautiful art style, and a sense of nostalgia, and a game that played like a cartoon from the 1930’s is what drew me to the game, but the shear audacity of a game developer to make a game so simple yet so hard is what puts this game in my top 10. Kudos to StudioMDHR.”

Trevor says:

“I never actually played Cuphead, but I’ve watched quite a bit of it played and I feel it deserves a place on any Top 10 list. The level of artistry involved in this game should serve as an inspiration for game developers for years to come.”

5 // Horizon: Zero Dawn

Eric says:

“An unexpected follow-up to Killzone, Guerrilla Game’s Horizon: Zero Dawn is a true accomplishment. A vast, beautiful world, a compelling story, and awesome robot dinosaurs waiting to be murdered. Bouncing between this and Zelda: BOTW was a mistake, but I regret nothing. I don’t really platinum games, but if I did, I would’ve platinum’d this one REAL HARD!”

Kyle says:

“For a new franchise this game was great. I enjoyed it a lot and spent lots of time with it. For me, the story wasn’t the strongest and I saw where it was going at a few big points, but it was a fun romp through a prehistoric future with enough mystery to make up for some of the plot points that were easier to call. Plus, evil robot animals! Here’s hoping the sequel has more dinosaurs to take down to make you feel B.A.”

Trevor says:

“I love the setting for this game and all the great creative work that went into creating the world, but this game has easily brought me the most enjoyment in 2017. The robot-monster hunting is downright addictive and every time I stand over the debris-strewn battlefield next to the lifeless body of a thunderjaw, it feels great.”

4 // Super Mario: Odyssey

Eric says:

“Be still my beating heart. Is it 1996? Is Nintendo taking advantage of my nostalgia for Super Mario 64, or is this really the best Mario game ever made? This has been a great year for Nintendo and their franchises. Let’s hope Odyssey is just the beginning.”

Kyle says:

“Mario was exactly what I wanted from a Mario game. And then some. There are so many moons. So many adventures. I don’t think there was a single world I didn’t enjoy. There’s so much fun that was had playing this game, and still many more fun times ahead as I’m not even close to being halfway done collecting all the moons. Mario is the hero we always believed him to be, he just wasn’t quite the hero enough to beat the hero of 2017.”

Jeremy says:

“Nintendo did it. They made a game that captured elements from all previous Mario games, from Super Mario Bros. to Super Mario 64, to Super Mario Galaxy, and did it with style and a sense of newness. I honestly had more fun playing the game after the credits rolled, and each map changed and opened up new possibilities. The controls, and jumps and combinations made it such that you didn’t feel bound by any barrier within the levels, and that there must be a way to jump up to that ledge, and find a stash of coins, or a hidden moon.”

3 // Resident Evil 7

Eric says:

“Here’s another example of a franchise that was overhauled. Resident Evil 7 requires diaper wearing and I can’t say I enjoyed fudging Pampers quite as much as I did with this master-craft, nightmare fuel. The game felt mysterious and authentic. It felt exactly like you stumbled across that creepy farmhouse from all the best horror flicks.”

Kyle says:

“This game scared the crap out of me over and over again. The family. The house. JACK. Melting bodies chasing you down. Lack of ammunition. Jump scares around most corners. I don’t know if there’s much more that needs to be said. Resident Evil showed up this year and let everyone know it’s back.”

2 // The Legend of Zelda: Breath of the Wild

 

Eric says:

“There was a lot of speculation if Nintendo could pull it off. Release a mainline Zelda game and launch on a new platform that is both a home and mobile console. Breath of the Wild is dream that I didn’t want to wake up from. Hyrule never felt so much like home. I love playing with the systems that Nintendo so elegantly implemented into this game that none of us deserved. I almost don’t want to return to this game in fear that it would soil my memories of its glory.”

Kyle says:

“Link brought Nintendo back with a raging fury this year. The Switch launch title was the charming adventure we hoped for. The expansive world left open to explore in any order you’d like, this game truly let you adventure your way. And while danger lurked in the form of the Ganon Force, nothing in this story said it was something that would destroy everything at any moment, leaving you to wander Hyrule at a leisure pace and find out just who you are and what the heck happened. Whether building a village, finishing all the dungeons, or ignoring everything and just heading straight to the castle, this game let you play Zelda your way, and look great while it did. I loved this game more than any other game I played this year and I truly feel like this is the best game 2017 offered up to us. I can only hope I have a game I enjoyed this much again this year.”

Jeremy says:

“I’ve never been a Zelda fan. Tried some of the older games, but it wasn’t about nostalgia for me. The open world play, the puzzle based shrines, enemy camps to raid, and the taming of horses. This game was pure enjoyment. The sense of adventure when you step out of the first cave, and into the world of Hyrule was almost overwhelming. Down to the chopping of a tree to make a bridge to the other side of a cliff, to sneaking through the castle caves this game was non-stop fun.”

Trevor says:

“The sense of adventure in Breath of the Wild is unmatched in any other game. Exploring the world is a treat. Most mechanics seem either deliberately placed or deliberately not so. I have some issues with BotW, but its charm is undeniable.”

1 // PlayerUnknown’s Battlegrounds

Eric says:

“MY PALMS ARE SWEATING. MY HEART IS POUNDING. The terror of hiding in a bathtub, waiting for my life to be taken. No other game as given me such an enjoyable sense of dread. The highs are the highest and the lows are crushing, but Battlegrounds is the game I kept coming back to. The game that no one knew they wanted, stole my heart (and probably shaved some actual years off my life) this year.”

Kyle says:

“Yes, I know it barely got a full blown 1.0 release and yes I haven’t played the full released game, but a game that changes the landscapes the way this has, early access or full release deserves a spot on my top ten list. To cause so many games to put in a mode to match and cause as many copycats as they have, it’s done something right.”

Jeremy says:

“Steam tells me I’ve put in 165 hours into this game in 2017. Had it not been for a number of other stellar games in this list it would have been many more, and I wouldn’t have been left wanting. The thrill of this game has captured me for a few main reasons. 1. Gameplay: it can be jump in hot and be the first to get a gun and die fast, or jump somewhere secluded and spend the game running for the circle, trying to not be spotted, or going for that long sniper shot that you will probably miss. 2. Intensity: no matter the play style, you are always on the edge of your seat, looking around every corner, hearing footsteps, and hoping you see them before they see you. Hands down this was the best game of the year, and I see myself playing many more hours of this game in 2018.”

Trevor says:

“Maybe it’s not the most original idea, but PUBG bottles the lightning of game such as Rust and DayZ and channels it into a refined, addictive experience. The tension and adrenaline contained within nearly every match is an achievement in game development.”

Trevor Franz Written by:

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